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Pretty cool ;)

The game is over 1K in .P so it does not work on a 1K machine.

You're absolutely right! I'll change the description while I try to reduce the memory foot print 

:D

I saw the video on youtube.
What I missed is when it is game over, like a counter that reaches the number of missed barrels.

Now in 1K you will quickly have some kind of ressemblence in games so this comes close to 2 of my games: 1K hires Ghost Hunt and 1K lowres HRLBS

Thank you vey much for the suggestion :)  I'll incorporate teh feature as I have the counter already.

As for the likeness of other ZX81 games. I'm quite new to the ZX81 - I only recently acquired one, so I practically haven't played any games on it. But I think you have a good point. 

Personally I wanted to challenge myself to make something in Z80, so I found an excellent tutorial from Dr. Beep, that taught me how to read input, make timers, manage the displayfile etc. I made this game as a tribute to Dr. Beep and his tutorial - but I might suspect, that other have been inspired by the same tutorial also :)

Well then it is only fair to mention that ZX81CODER here is the one and only DR BEEP.

You can check it on the games I mentioned.
If you have a question just ask.
Best place is on SINCLAIRZXWORLD since I am there more often than here.

To make a game fit 1K you could always skip the intro and mention how to play the game in a manual
(or in a tape inlay as it was done back then)

Johan "Dr Beep" Koelman

Cool! Nice to meet you and thank you for both tip and and tutorial :)

Maybe you have an ingame shot please

I've added a few more screenshots, but with the limitations of the ZX81, it's not super impressive graphics :)